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[Android] Screen orientation mode changes for a second when the device i...
Repro steps:1. Open attached project2. Make sure that Android Player Settings -> Default Orientation is set to "Auto Rotation"3. ... Read more
[Linux editor] Symbol characters not shown/entered in Text fields
-e: when pasting a string of symbols into a UI > Text field not all of them are pasted/shown--works with Windows and OSX editor -... Read more
[LWRP] Antialiasing doesn't work at ~1x render scale with HDR turned OFF
Steps to reproduce:1. Start a project with LWRP template2. Disable Post Process Layer on Main Camera3. Select LWRP-HighQuality.asset... Read more
Reset functionality doesn't work for Skinned Mesh Renderer.
Reset functionality doesn't work for Skinned Mesh Renderer. Steps to repro for Skinned Mesh Renderer:1. Open a new project.2. Create... Read more
Script property field of prefab instance doesn't have references to pref...
Steps to reproduce: 1. Open attached project "Refs.zip"2. Open Assets/Menu/Prefabs/GuidedLesson/GuidedLessonMenus/GuidedLessonEndMen... Read more
Editor tries to compile JS files included WebGL templates
-e: see title--workaround: reopen project and the compile errors should go away--no errors in 2018.1.9, starts failing in 2018.2.0, ... Read more
[Android] Display.systemHeight and systemWidth return rendering values i...
Steps to reproduce:1. Open user attached project2. Build & Run on an Android device3. Set the app resolution to 1280x720 or 640x... Read more
Editing a "Sprite Atlas" dirties the scene, but doesn't "Check Out" the ...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Set-up the project to use Perforce VCS3. Check Out the "Townfolk-Adult-F-00... Read more
[XR] Oculus Rift remote support is not complete
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/205 It does a decent job of mapping. However it m... Read more
[XR] Vive Tracker trigger does not update in the InputDebugger
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/203 The tracker reports as an OpenVRController, b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation