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1
votes
Fixed

[Editor] Changing lightmap directional mode (from non-directional to dir...

Global Illumination

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Feb 18, 2015

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Version/s: 5.0.0f2

1. Open attached project2. Set lighting direction mode to non-directional3. Bake lighting4. Switch from non-directional to direction... Read more

0
votes
Not Reproducible

[Final Gather] Lightmap baking fails if baked twice

Global Illumination

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Feb 18, 2015

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Version/s: 5.0.0f2

1. Open attached project2. Open test2 scene3. Clear lighting4. Uncheck final gather5. Build lightmap6. Check final gather7. Build li... Read more

0
votes
Duplicate

[iOS][Android] Sprite packer results in corrupt atlases

2D

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Feb 14, 2015

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Version/s: 5.0.0f1

Steps to reproduce this issue: 1. Open the attached project 'SpritePackingTest'2. Change the platform to iOS/Android3. Open the Spri... Read more

1
votes
Won't Fix

Rayhit normal is not completely normalized

Physics

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Feb 16, 2015

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Version/s: 5.0.0f1

Rayhit normal is not fully normalized. It's seems that it lacks of precision. 1. Open project attached by Lukas.2. Open scene "scene... Read more

0
votes
Fixed

Editor freezes when adjusting toggles on startup

UI

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Feb 02, 2015

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Version/s: 4.6.1f1

To reproduce:1. Open attached project (repro668918.zip)2. Open Menu scene3. Press play4. Editor freezes Read more

4
votes
Postponed

After adding grass to the terrain - the whole Editor becomes very slow (...

Terrain

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Feb 18, 2015

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Version/s: 5.0.0f3

After adding grass to the terrain - the whole Editor becomes very slow (Gfx.WaitForPresent) 1. What happenedWhen adding grass to the... Read more

1
votes
Fixed

[CameraPreview] Camera preview became blinking when combining WaterProDa...

Scene/Game View

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Feb 18, 2015

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Version/s: 5.0.0f3

Camera preview became blinking when combining WaterProDaytime and Water4Advanced 1. What happenedCamera preview became blinking when... Read more

2
votes
Fixed

iOS build crashes on launch when built with free version

iOS

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Feb 18, 2015

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Version/s: 4.6.3f1

iOS build crashes on launch when built with free version 1) Create new project on Unity with free license2) Build and run for iOS3) ... Read more

6
votes
Fixed

XCode Frame Debugging does not work with Antialiasing enabled when Graph...

iOS

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Feb 18, 2015

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Version/s: 4.5.5p5

It looks like XCode's frame debugger doesn't work with Unity-generated iOS projects under specific conditions. See attached project.... Read more

0
votes
Fixed

Editor crashes when loading scene from UFPS AssetStore package

Global Illumination

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Feb 17, 2015

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Version/s: 5.0.0f2

Download the Ultimate FPS package from Asset Store. Try to open the scene called Sky City. Unity crashes in LightManager::FindForwar... Read more