Search Issue Tracker
Fixed
Votes
2
Found in
4.6.3f1
Issue ID
673252
Regression
Yes
iOS build crashes on launch when built with free version
iOS build crashes on launch when built with free version
1) Create new project on Unity with free license
2) Build and run for iOS
3) Notice crash during launch
Reproduced on 4.6.2p2 and 4.6.3f1 using iPhone 6+ (8.0)
Doesn't crash on 4.6.2p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment