Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.0.0f2
Issue ID
673192
Regression
Yes
[Final Gather] Lightmap baking fails if baked twice
1. Open attached project
2. Open test2 scene
3. Clear lighting
4. Uncheck final gather
5. Build lightmap
6. Check final gather
7. Build lightmap
8. Error will be thrown and bake will fail
Note: if it won't fail baking, then repeat steps 4-7, 3 times.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes
Add comment