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Mac Native resolution is not set correctly. Resolution Values are lower ...
Reproduction steps: 1. Open project "Test Native Screen" 2. Go to "PlayerSettings" 3. Choose "Resolution and Presentation" 4. Set "D... Read more
Dragging materials onto specific LOD objects fails when the LOD group ob...
Reproduction steps: 1. Open User's project 2. Open "Main" scene 3. Position the editor camera so both objects are in view, showing t... Read more
[Android] QualitySettings.antiAliasing breaks renderTexture in the 2nd f...
To reproduce: 1) Open attached project 2) Build and run on Android 3) Notice a black screen Does not happen if AntiAliasing is set ... Read more
[Android]Unknown event structure (0) is spammed in Amazon Kindle Fire's ...
To reproduce: 1) Create new project 2) Set platform to Android and enable Development Build 3) Build on Amazon Kindle Fire 4) Check ... Read more
[ParticleSystem] Starting spawn location changes
Steps to reproduce: 1) open attached project 2) play scene 'Asteroids&Particles' 3) go into scene view and select 'SideView' from hi... Read more
[Shadows/Particles] Visual shadow like artifacts with particles using le...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: Strip 3. Press play 4. Press in Game view several times... Read more
AnimationView records wrong keyframe for negative angles and performs in...
To reproduce the issue follow the steps: 1. Create a cube 2. Create an animation clip of rotating it around x-axis to -20 deg 3. Obs... Read more
[Upgrade] Zone Controller Pro package contains "LoadAssetAtPath is not a...
[Upgrade] Zone Controller Pro package contains "LoadAssetAtPath is not allowed to be called from a ScriptableObject constructor" 1.... Read more
[WSA] on Universal 10 Screen.orientation returns incorrect orientation s...
When setting the default orientation to "Portrait", but running it in desktop mode on the Surface 4, starting in landscape orientati... Read more
[Hierarchy] Shift-selecting objects while searching causes hierarchy win...
Repro steps: 1) Open the project and Demo_Woodland.scene 2) In Hierarchy write something (f.e. terrain) 3) Select the first object a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view