Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.3.4p4
Issue ID
792574
Regression
No
[Android] QualitySettings.antiAliasing breaks renderTexture in the 2nd frame
To reproduce:
1) Open attached project
2) Build and run on Android
3) Notice a black screen
Does not happen if AntiAliasing is set through Quality Settings instead of from script, or if it is both manually disabled and then QualitySettings.antiAliasing = 0 is called
DUT: Google Nexus 6 (Android 6.0.1)
Samsung Galaxy S7 (Android 6.0.1)
Samsung Galaxy S4 (Android 4.2.2)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NavMesh Surface is baked too high above the ground, making the NavMesh Agents hover above the ground when the HeightMesh is not built
- [Android] Crash on ProcessDynamicBatchGeometryJob with OpenGL or on DrawSharedGeometryJobs with Vulkan
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
Add comment