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Shader Forge package errors
Steps to reproduce : - import the Shader Forge package - go to Window > Shader Forge and notice the errors Read more
[Shuriken] Size over lifetime affects particle size but not its collider...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main 3. Press play or simulate "bad" particle system in... Read more
Increased amount of draw call batches between 5.0 and 5.3
How to reproduce: 1. Open project from case 785790 2. Open scene Maps/Scenes/Terminal_DM.unity 3. Play the scene - Note the large ... Read more
OpenVR - culling in left eye slightly off
1. What happened The culling frustum for the left eye with native OpenVR support appears too aggressive, culling objects that should... Read more
Transition to an empty state with interruption source set to "Next State...
Steps to reproduce: 1. Open attached project "785852.zip" 2. Open scene "Animator controller" 3. Run it 4. In game, press left mous... Read more
Elements of world space canvas twitch if rotating canvas that are far fr...
Steps to reproduce: 1. Open attached project "791841.zip" 2. Open scene "Scenes/repro" 3. In hierarchy, select "GameObject" 4. Star... Read more
[Shadows] Cascade matrices not setup when no opaque geo is visible; hard...
Steps to reproduce: 1. Open attached project 2. Open scene "Sample Scene" 3. Run it 4. In game view, turn character around and pan ... Read more
Attaching Text component to a game object which has Collider component a...
How to reproduce: 1. Create anew project 2. Create empty game object 3. Change object's position to X=-0.1893031, Y=0.164244, Z=2.19... Read more
[Compiling] C# compiler incorrectly sets accessibility on anonymous func...
Workaround: for now the workaround is to mark the nested class as internal (rather than private) or move it outside of the declaring... Read more
Unity progress bar steals focus from other windows
Shown progress bar steals focus. That might happen several times depending on what is being done. For example when importing a large... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view