Search Issue Tracker
[WebGL] "Maximum call stack exceeded" error appears when Enable Exceptio...
To reproduce: 1. Open the attached project (TestWebGLBuild.zip)2. Build and Run for WebGL Expected: no error when launching the game... Read more
[IL2CPP] C# Reference parameter causes IndexOutOfRangeException on IL2CP...
Steps to reproduce:1. Download 1077373_repro.zip2. Build project on Standalone platform with IL2CPP backend3. Launch build Expected ... Read more
[Tilemap] Clicking something outside the tilemap and then quickly inside...
Steps to reproduce: 1. Open attached project (tilemap-gone.zip)2. Open 'TilemapTest' scene3. Open 'Tile Palette' window, choose 'Roc... Read more
[Tilemap] Different tiles change their sorting according to where the cu...
Step to reproduce: 1. Open the attached project (tilemap-gone.zip)2. Open 'TilemapTest' scene3. Focus on the 'Grid' game object so i... Read more
CustomEditor/Drawer for component does not work in an assembly when the ...
How to reproduce:1. Open user attached project2. Select the "Something.asmdef" assembly3. In the inspector, change its Name to any o... Read more
Impossible to enter slider's value in the input field when IMGUI Slider ...
To reproduce: 1. Open the attached project (link in edit)2. Open the Test -> Test window3. Try entering any value into the slider... Read more
Multiple inspector views into an Assembly Definition file cause unexpect...
How to reproduce:1. Open the user-submitted project2. In the Project Window select the "A.asmdef" assembly3. In one inspector, chang... Read more
[Android] Video has a delay on starting when Video player component is ...
To reproduce:1. Open attached project2. Build and run on android device3. Click the "Video" Button to play mp4 video4. Notice 0.5s d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed