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2
votes
Duplicate

SyncListStruct does not synchronize on NetworkBehaviour instantiation

Networking

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Mar 08, 2016

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Version/s: 5.3.3f1

How to reproduce: 1. Open attached project 2. Build project to Standalone and run 3. Host a server on the Standalone player 4. Clic... Read more

2
votes
Fixed

WaitingForJob Spike

Profiling

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Nov 01, 2015

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Version/s: 5.2.2f1

Read more

0
votes
Fixed

[2D] Sprite in Polygon mode disappears at lower Max Size settings

2D

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Mar 11, 2016

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Version/s: 5.3.3p3

Sprite in Polygon mode is not fully rendered at lower Max Size settings - load project - select LF_Tile_Orange - open the Sprite Ed... Read more

0
votes
Duplicate

Startrooper does not run properly on Tizen

Tizen

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Mar 11, 2016

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Version/s: 5.3.3p3

Read more

1
votes
Postponed

[VSTU] Thread debugging crashes Unity

CodeEditors

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Feb 09, 2016

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Version/s: 5.3.2p2

Workaround: Disable Exception support in VS ------------------------------------ Caused by issue on VSTU side. Read more

0
votes
Duplicate

Unnecessary GC pressure in editor when querying for a component that doe...

Editor - Other

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Mar 10, 2016

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Version/s: 5.3.3p2

Using this.gameObject.GetComponent<>(); uses much more memory if you are searching for the component that does not exist on that spe... Read more

0
votes
Fixed

TextMesh normals & dynamic batching issue

Graphics - General

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Mar 10, 2016

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Version/s: 5.3.2p3

Dynamic batching does not work correctly with TextMesh shader - if dynamic batching is enabled rotated text is not rendered correctl... Read more

0
votes
Fixed

[SubEmitters] Invalid AABB aabb error on particles with SubEmitters and ...

Shuriken

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Mar 11, 2016

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Version/s: 5.4.0b10

Particle system throws errors when using sub emitters and "prewarm" is checked. Repro steps: 1. Open Mixed scene from attached proj... Read more

0
votes
By Design

[Batching] Particles with nested particles which are using a different m...

Shuriken

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Mar 11, 2016

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Version/s: 5.4.0b10

Particle batching breaks if a particle's nested particle (be it a sub emitter or just a child) is using a different material. Repr... Read more

0
votes
Postponed

Code fails to compile due to order of the methods

Scripting

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Mar 10, 2016

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Version/s: 5.3.3p1

Code does not compile if one method is below other method even though there is no direct calls between those two methods. Steps to ... Read more

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