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0
votes
Fixed

[IL2CPP] Xcode project fails to compile when using a delegate with 'out ...

IL2CPP

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Mar 09, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Build for iOS with IL2CPP scripting backend 3. Try to build the generated Xcode pro... Read more

0
votes
Fixed

HandHeld.Vibrate() takes 15-20 ms to complete on specific Android devices

Android

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Mar 07, 2016

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Version/s: 5.3.3f1

Reproduction steps: 1. Open the attached project 2. Build and run the project on Samsung Galaxy Note 4 with the profiler attached 3.... Read more

0
votes
Not Reproducible

[Android] [iOS] [WWW] Cannot load specific jpg from StreamingAssets usin...

Mobile

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Feb 14, 2016

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Version/s: 5.3.1f1

To reproduce: 1) Open attached project and scene in it 2) Switch platform to Standalone 3) Play the scene in editor - note that the ... Read more

0
votes
Won't Fix

Opening project opens 2 editors

Editor - Other

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Feb 16, 2016

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Version/s: 5.3.2f1

Reproduction steps: 1) Open attached project (ReproProject.zip) Notes: Project is empty. User has attached with some assets, but bu... Read more

0
votes
Fixed

[Undo] Undo does not cancel reparent of sub emitters

Shuriken

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May 28, 2013

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Version/s: 4.2.0b3

Undo does not cancel parenting of subemmiters. Repro steps: 1. In the scene hierarchy create two particle systems A & B. 2. Select ... Read more

0
votes
By Design

Debug.DrawLine() doesn't work when called through ContextMenu

Scene/Game View

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Mar 09, 2016

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Version/s: 5.3.2f1

Repro steps: 1) Open the project 2) Drop Debugger.cs on a Cube 3) Notice the lines appeared as they were called from the Start() 4)... Read more

0
votes
Fixed

[SSAO - New] Flickering happens in game view

Image Effects

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Mar 10, 2016

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Version/s: 5.3.3f1

Steps to repro 1. Open attached project. 2. Open Scene "Test" 3. Hit play and look closely at the AO effect 4. Notice the flickering Read more

0
votes
By Design

[SSAO - New] Forward rendering + Far clip plane causes bad effect

Image Effects

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Mar 10, 2016

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Version/s: 5.3.3f1

If the far clip plane on the camera is too large then the effect is impaired. Workaround: Change far clip plane on camera to small ... Read more

0
votes
Fixed

Animation Events can be added to read-only animation

Animation

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Mar 10, 2016

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Version/s:

Animation Events can be added to read-only animation. Repro: - Load in any fbx with animation. - Open the animation window. - Right... Read more

0
votes
Won't Fix

Baking NavMesh for multiple scenes doesn't delete old NavMeshs

AI

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Mar 10, 2016

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Version/s: 5.3.3p3

Baking NavMesh for multiple scenes doesn't delete old NavMeshs - Load two scenes with baked navmesh (for each scene separately) ad... Read more

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