Search Issue Tracker
Fixed
Votes
0
Found in
5.3.1f1
Issue ID
778146
Regression
No
[IL2CPP] Xcode project fails to compile when using a delegate with 'out Action' parameter in a script
Steps to reproduce:
1. Open attached project
2. Build for iOS with IL2CPP scripting backend
3. Try to build the generated Xcode project
4. Notice the compilation fails with the following error:
Cannot initialize a parameter of type 'methodPointerType *' (aka 'void (*)()') with an lvalue of type 'methodPointerType' (aka 'void ()()')
Building with Mono2x scripting backend works as expected.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment