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0
votes
By Design

Multiple editor icons are low resolution on Retina displays

Editor - Other

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Mar 19, 2016

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Version/s: 5.4.0b10

How to reproduce: 1. Open the editor 2. Look at the icons for these functions: - All of the scene manipulation tool icons - Tool ... Read more

2
votes
Postponed

[GearVR] Player is not paused when removing headset

VR

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Mar 23, 2016

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Version/s: 5.4.0b11

1) Deploy the attached project to gearVR supported phone 2) attach the phone to a headset when prompted 3) Put on the headset 4) Not... Read more

1
votes
Won't Fix

[OpenVR] Water Reflections Rendering Issue

XR SDK

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Feb 02, 2016

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Version/s: 5.4.0b5

1) Download project, enable VR and set preffered VR device to Open VR 2) Open the Rift Water Sky Reflection Scene 3) Enter Play mode... Read more

1
votes
Fixed

The app crashes on Android, because the app tried to access to a invalid...

Android

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Mar 23, 2016

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Version/s: 5.3.4f1

The application crashes sometimes when it makes simultaneously an async load of a new scene and load of resources. Read more

0
votes
Fixed

[Layout] Unable to close custom editor window when the script is missing

Window management

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Mar 22, 2016

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Version/s: 5.4.0b10

Steps to reproduce: 1) open attached project 2) create new unity project from menu (File>New Project>OK) 3) try closing the custom e... Read more

1
votes
Fixed

Editor doesn't stop player build if scripts have compilation errors in t...

Scripting

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Mar 24, 2016

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Version/s: 5.3.4p1

This causes editor to be unable to serialize data for scripts, since it has no assemblies to scan for serializable fields. However, ... Read more

0
votes
Won't Fix

[SpriteSheet][Packing] Spritesheet colors are not consistent between pac...

2D

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Mar 24, 2016

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Version/s: 5.4.0b10

Repro steps: 1) Open my attached project SpriteSheetColor 2) Select the Hero_SpriteSheet 3) Make sure Packing Tag is set 4) Open in ... Read more

1
votes
Fixed

[GL] Shader doesn't receive parameter from the script

OpenGL

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Mar 24, 2016

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Version/s: 5.3.4f1

Repro steps: 1) Open the project 2) Make sure Graphics API is set to OpenGLCore or GLES3 3) Play and notice the half of object is gl... Read more

0
votes
Fixed

[Speedtree] Billboards with different scales use a single scale

Speedtree Integration

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Mar 24, 2016

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Version/s: 5.4.0b10

Repro steps: 1) Open the project and three-trees-with-different-scales.scene 2) In the Game view notice, that the billboards are the... Read more

0
votes
By Design

About window dissapears when other windows take focus, even if they are ...

Editor - Other

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Mar 24, 2016

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Version/s: 5.4.0b12

Open about window (For reference put deattached some other window next to it, e.g. Console) Switch focus to some other window that ... Read more

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