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Attached Rigidbody to the Object, makes sphere bounce while bounciness i...
To reproduce:1. Open attached project;2. Open scene "start";3. Enter Play mode; Actual result: The ball is bouncing.Expected result:... Read more
[WebGL] [Canary] Mouse wheel scrolling when the cursor is locked and hid...
To reproduce:1) Open attached project and scene2) Build and run for WebGL3) Open it on Google Chrome Canary4) Scroll the mouse wheel... Read more
Missleading warning in sprite renderer draw mode, when using sprite with...
Reproduction steps:1. Open project attached(TileBug.zip)2. Open scene "Test"3. Press on New Sprite4. Investigate warning under "Draw... Read more
CCD is broken on pooled objects
1. Open attached project2. Open scene Bullet Test/Bullet Test.unity3. Play the scene4. Press the Space Bar to launch some projectile... Read more
RestoreSceneBackups doesn't seem to respect RequireComponent thus breaki...
To reproduce:1. Open attached project;2. Open Asset folder of the attached project and remove "Level2" scene Folder (case_887641-Dod... Read more
[Linux Editor] Pressing Alt and Shift buttons doesn't expose additional ...
Pressing Alt or Shift won't expose additional Anchor Preset options. Steps to reproduce:1) Create a new project.2) In the Hiererchy,... Read more
Crash in Animator::FireBehaviours when a runtimeAnimatorController is re...
Reproduction Steps:1. Import attached project.2. Open "Brad" scene. (Assets/Scenes/Dev/Brad)3. Include "Town" scene. (Assets/Scenes/... Read more
ps_process_raw crash caused when trying to access the microphone source
Steps to reproduce:1. Open "Vox Magicka.zip" project2. Load "Test Scene" scene3. Enter playmode-Crash Note: Check TestScript.cs line... Read more
Shadows are not rendered even though they fall within camera frustum
Steps to reproduce:1. Open attached project2. Open "TestScene_LowFOV" scene3. Select "Main Camera" game object-Inspect the Game view... Read more
Using PropertyDrawers in conjunction with FormerlySerializedAs attribute...
Steps to reproduce:1. Download and open the attached project2. Select the GameObject "Gameobject" in the hierarchy3. Change the valu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window