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[Shape] Can't use a static Mesh Renderer for an emission shape
Repro steps: 1. Open SampleScene from the attached project.2. Preview the particle system in the scene view and observe the particle... Read more
Scroll bar distorts in the audio mixer when shrinked vertically
Steps To Reproduce: 1. Create a project.2. Windows -> Audio -> Audio Mixer3. Click on the '+' icon to create an audio mixer.4.... Read more
Button On Click object selection window is displayed incorrectly and con...
How to reproduce:1. Download and open attached project "UnitySiege"2. Open Scene "Builder"3. Select "BuildCastle" button under UI/Bo... Read more
[Mac] Build using Metal API throws error and doesn't work with multiple ...
Steps to reproduce:1. Open user-submitted project "Stop Motion Station.zip"2. Go to Player Settings and make sure that Metal is set ... Read more
Breakpoints are ignored in VS Code if you first start debugging in VS Co...
To reproduce: 1. Open the attached project (CyberSidescrollerRefactored.zip)2. Open the TestItems scene3. In VS Code, add a breakpoi... Read more
Searching in Project view has a delay
To reproduce: 1. Open a new project2. Create some assets in the project3. Try searching for one of the assets4. Observe how the resu... Read more
[Android/iOS]SystemInfo.graphicsDeviceID and graphicsDeviceVendorID retu...
How to reproduce:1. Open attached "ReproId" project2. Build&Run project on Android/iOS and observe the values returned by System... Read more
[UWP] App crashes when calling UnityWebRequest.SendWebRequest() if URL c...
Steps to reproduce:1. Download attach project2. Switch platform to UWP3. Build the project4. Open VS solution5. Build project (Debug... Read more
[Windows] GUIView::GUIViewWndProc crashes when Custom Editor window is d...
To reproduce: 1. Download attached project "Editor Extension.zip" and open in Unity2. Open the Easy Editor > Home custom window a... Read more
[HDRP] Shader property has mismatching texture dimension after switching...
How to reproduce:1. Create new Unity project using "High-Definition RP" template2. In the Build Window, switch the platform to UWP E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open