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Unable to remove tiles painted with line brush
Tiles painted with the Line Brush cannont be removed using the "Default Brush" with the "Erase tool". When using the eraser only the... Read more
SVG images are not correctly displayed
To reproduce: 1. Open the attached project (New Unity Project.zip)2. Compare Icon1, Icon2 and Icon3 .svg files with the .png file wi... Read more
Blend Tree stops working when GameObject is deactivated and reactivated ...
To reproduce:1. Open user attached project2. Open SampleScene3. Run Play Mode4. Open left_hand.controller of left_hand in Animator W... Read more
Probuilder UV goes to black when UV's are collapsed on some objects whil...
How to reproduce:1. Open the user-submitted project2. In the Project window search for the "SM_Prop_Vents_Exhaust_01" asset3. Drag i... Read more
Project Window scrollbar disappears after selecting assets from the bott...
Steps to reproduce:1. Download attached project2. Select last material in Assets folder (128.mat) Expected results: Scrollbar doesn'... Read more
material.SetFloat(name, value) ignores min/max values of slider property
How to reproduce:1. Open the "FloatMinMax Repro.zip" project2. Open the "SampleScene.unity" scene3. Press Play4. Check the console f... Read more
SpriteAtlas not included in builds stop working on second time entering ...
How to reproduce:1. Open the user-submitted project and open the "SimulationBundleTest" scene2. Enter Play mode.3. Notice everything... Read more
Editor manifest hasn't been updated to include the latest 2.0.x IAP Package
The current manifest for 2018.3 contains IAP package version 2.0.1, which is not the latest 2.0.x release. This means that when you ... Read more
Test runner xml report has repeating logs when running on players
Steps to reproduce:1. run playmode tests on standalone and save xmlexample command to execute: Unity.exe -runTests -projectpath ...\... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets