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Setting .isReadable during OnXprocessTexture causes it to still be true ...
Reproduction steps:1. Open the attached project "AssetProcessorIssue.zip";2. Observe Textures/Black does not have read/write enabled... Read more
[LWRP] Multiple Point lights do not work when platform is switched to An...
To reproduce: 1. Import the attached package (bug_report_LRP_Editor_Point_light.unitypackage)2. Switch platform to Android3. Observe... Read more
Calling the LoadAssembly method does not load the given Assembly
When a User calls the LoadAssembly method on Unity 2017.4.6f1 or newer, it loads the first assembly, but when a User loads the secon... Read more
[2D][Tilemap] The Tiles are sorted differently when the Camera moves aro...
To reproduce: 1. Download attached project "tilemapbug.zip" and open in Unity2. Open "SampleScene" scene3. Enter Play mode4. Observe... Read more
Package Manager tries to include Editor scripts in builds
To reproduce:1. Open the user's attached project2. Add the "Dummy" scene to the Build Settings2. Try building a standalone for Windo... Read more
Unity crashes after opening scene with custom packages in the same project
How to reproduce:1. Download user's attached project "UPMBugs.zip" and in it, you will notice two folders "CustomPackages" and "UMPB... Read more
[IL2CPP] [iOS] Xcode project fails with "No matching function for call t...
Reproduction steps:1. Open the attached project.2. Try to build it on an iOS device. Actual behavior:- Xcode build fails with the fo... Read more
Shader compile error caused by parameters of SAMPLE_TEXTURECUBE_SHADOW o...
To reproduce:1. Open attached project "TestSRPBug.zip (2.2 MB)"2. Select test1.shader asset3. In the inspector window observe "undec... Read more
Only 16 Point Lights are illuminated in a Scene when setting LWRP Pixel ...
How to reproduce:1. Download and open attached "LW_RP_BugReport" project2. Open scene "SampleScene" in Assets/Scenes3. Move or zoom ... Read more
[Tilemap] Tile pivots are not properly aligned
Steps to reproduce:1. Open user attached project2. Go to Sprites -> TileImage.png3. Observe that "pivot" is set to "bottom"4. Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names