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Votes

0

Found in

2017.3.1p1

Issue ID

1012406

Regression

No

LOD Group component contains references to Renderers of a different LOD Group after pasting LOD Group component values

Inspector Framework

-

How to reproduce:
1. Open the attached "1012406_repro.zip" project
2. Select "LodGroup_1" GameObject from the Hierarchy
3. In the Inspector, observe that LOD 0 has "Object" (which is a child of "LodGroup_1") added as a renderer
4. Select "LodGroup_2" GameObject from the Hierarchy
5. In the Inspector, observe that LOD 0 has "Object" (which is a child of "LodGroup_2") added as a renderer
6. Copy LOD component of the "LodGroup_1" and "Paste Component Values" to "LodGroup_2"

Expected result: LOD 0 renderers of "LodGroup_2" still contain a reference to the child "Object" of the "LodGroup_2".
Actual result: LOD 0 renderers of "LodGroup_2" now contain a reference to the child "Object" of the "LodGroup_1". Thus, one "Object" has more than one LODGroup.

Reproducible with - 2017.4.0f1, 2017.4.13f1, 2018.2.12f1, 2018.3.0b6, 2019.1.0a5

  1. Resolution Note:

    The properties were copied and we don't support relative references

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