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'Optimized GUI Block text buffer too large' error is thrown if Player Se...
To reproduce: 1. Create a new project 2. Change Inspector mode from 'Normal' to 'Debug' 3. Open Player Settings Expected vs Actual:... Read more
[Umbra] Default reflection texture also contains objects from the scene
Default reflection probe uses incorrect hash data when occlusion data is baked with Umbra and when lighting is generated manually. ... Read more
[LPPV] Low performance in Scene view on complex scene
Steps for reproduction: 1) Download the project below 2) Generate the lighting 3) Ensure that gizmos are enabled for light probes an... Read more
[OSX] Canceling any Asset import results in Unity crash
Steps to reproduce: 1. Download create new project 2. Open asset store 3. Download any assets (e.g. "free trees" assets ) 4. Chose ... Read more
Ticking "Launch Unity" after installation causes Unity to be started in ...
Windows only What happened: Due to unity starting in elevated mode, files (such as images) cannot be dragged from the file explore... Read more
CharacterController's Step Offset broken when stepping onto flat mesh co...
To reproduce: 1. Open attached Unity project "BugReport.zip" 2. Open "Steps" scene 3. Inspect that yellow steps have mesh colliders ... Read more
Colliders can be passed through with FirstPersonController if moving ran...
To reproduce: 1. Open attached Unity project "walkoffset.zip" 2. Open "Steps" scene 3. Go into Play mode 4. Try moving up the pink s... Read more
HideFlags.DontSaveInBuild doesn't hide properties fields in Prefabs
How to reproduce: 1. Open given Unity project 2. Check GameObject and GameObject(1) (GameObject is a prefab) Expected result: In Ga... Read more
[2D] Sprite mask custom range behaving incorrectly- sprites pop in and o...
What happened: Layers are popping in and out of view when the sprite mask moves. See attached gif for more detail. How we can repro... Read more
[Linux Player] Cached Asset bundles take longer to load relatively to ca...
Steps to reproduce: 1. Download Unity5_3Project.zip 2. Build for Linux Standalone 3. Run the build 4. Go to: http://localhost:9921/s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1