Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
2017.3.0b11
Issue ID
974465
Regression
No
[OSX] Canceling any Asset import results in Unity crash
Steps to reproduce:
1. Download create new project
2. Open asset store
3. Download any assets (e.g. "free trees" assets )
4. Chose to import everything.
5. After Unity asks to make changes to the API endings, comply and select continue.
6. Cancel the import and select 'Force Quit'.
7. Unity close and Unity bug reporter pops out
Expected results: Unity close
Actual results: Unity close and Unity bug reporter pops out
Reproduced with: 2018.1.0a7, 2017.3.0f1, 2017.2.0p4, 2017.1.2p3, 5.6.4p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Add comment