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Contract wars OSX: barrel aim wrongly results in auto fire
-e: when playing on OSX the right-click function to aim down the barrel results in you emptying the clip instead -tested and fails o... Read more
Animation Clips docs missing bullet points
Unity 5.0.0b21/Editor/Data/Documentation/en/Manual/AnimationClips.html missing bullet points under section Animation Created and Edi... Read more
Animation View Guide docs contains a misleading link
Issue with the link at:Unity 5.0.0b21/Editor/Data/Documentation/en/Manual/AnimationEditorGuide.html "Animation Import" link goes to ... Read more
SamsungTV.TouchPadMode.Mouse cursor doesn't appear
Intermittent bug. The cursor didn't appear the first time I booted the attached project up on the 2014 Premium TV. Also tried 2014St... Read more
STV Connection timeouts frequent
Intermittent bug. I've seen this bug (see screenshot "Console") a few times a day with 5.0b20 and b21, appears on all TVs and with v... Read more
Switched of OffMeshLink component enables in playmode
Perpo: - Create an OffMeshLink between two meshes (or use attached project)- Switch off OffMeshLink component - visualisation of it ... Read more
[WP8] Nested serializable struct causes crash
A script with a nested serializable struct causes a crash on Windows Phone 8. A class can be used instead of the struct as a workaro... Read more
Project doesn't get attached if it has non-ascii chars
To reproduce:1. Create a project with non-ascii name like "буг"2. Open bug reporter3. Report a bug with this project attached4. Chec... Read more
Button with animation transition gets stuck to Pressed state
To reproduce:1. Open attached project2. Open scene3. Open animator window4. Select GoToView1 gameobject5. Press play6. Click Go To V... Read more
Issues in Using Animation Curves manual
Issues in Using Animation Curves manual /Manual/animeditor-AnimationCurves.html a) In the section "Adding and Moving Keyframes" the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing