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[Android] When rendering path is set to forward, materials look glitched...
Reproduction steps: 1. Open the attached reproduction project 2. Open and play the "test" scene 3. Notice that everything looks good... Read more
SetPixel bug with Generated (and possibly other) textures
To reproduce: 1. Open attached project 2. Open TransparencyBugScene 3. Notice that transparent textures generated in editor have is... Read more
[iOS][IL2CPP] Game crashes when instantiating a LegacyParticle from an A...
Steps to reproduce: 1. Open attached project 2. Open 'main' scene 3. Switch to iOS 4. Click Assets/Build AssetBundles in the menu b... Read more
[GLCore] Double datatype is allowed and produces errors in compiled code
Repro steps: 1) Open the project 2) Click on Test.shader - notice no errors are given 3) Click Compile and show code (for GLCore) 4)... Read more
[tvOS] Application with gamecenter freezes when waking AppleTV from sleep
This is tvOS bug. Radar 25826749 submitted. Reproducible with "tvOS 9.2.1 beta 3" build. Steps to reproduce: 1) Put Apple TV to sle... Read more
[D3D9] GfxDeviceD3D9::SetShadersThreadable crash when reaching a specifi...
To reproduce: 1. Download SetShadersCrash_FinalStripped.zip 3. Follow instructions in "Building and Running the SetShadersCrash Pr... Read more
[GL2][GLES2] Graphic artifacts on PBR lightning with SM2.0
Repro steps: 1) Open the project and ShaderArtifacts.scene 2) Switch platform to standalone Mac and change graphics API to OpenGL2 ... Read more
[D3D11][D3D9] RenderTexture with half format produces artifacts
Project: PixelReadingFloat project - takes temp render texture renders quad with gradient shader, samples pixels to texture and gets... Read more
PlayerSettings.useDirect3D11 obsolete - console warning message is not p...
To reproduce issue follow the steps: 1. Create new project 2. Open new scene 3. Create the script with following code and attach to ... Read more
[tvOS] Build and Run doesn't work on Apple TV with XCode 7.3
1. Create new project 2. Build and Run to tvOS 3. XCode will open and nothing will happen If XCode 7.2 is used then it will start b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view