Search Issue Tracker
Not Reproducible
Votes
1
Found in
2018.2.11f1
Issue ID
1088034
Regression
No
[Wild Crash] Editor crashes with GC_push_all_stacks when profiling physics after using Editor for long period of time
How to reproduce:
1. Use Editor for a long (3-4hrs) period of time and use Physics Profiler
2. Double click anywhere in the Profiler
Expected result: Editor does not crash
Actual result: Editor crashes
Users reproduced this with: 2017.1.1f1, 2018.1.9f1, 2018.2.12f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment