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Lightmap is black on a built project when it is set from lightmapcolor
To reproduce:1. Open attached project2. Build and run the project3. Notice how the scene is black Actual result: The lightmap is bla... Read more
[IL2CPP][Android] Property("Comparer") of a Dictionary is not found when...
Steps to reproduce:1. Open user's attached project "Test2.zip"2. Build it on android as developer build with Scripting Backend: IL2C... Read more
Realtime Reflection Probe is not updated correctly when parent containin...
How to reproduce:1. Open attached project "ReflectionProbeMove.zip" and scene "Bug Reproduction Scene"2. Enter Play mode3. Observe G... Read more
[Linux Player] Input.GetKey does not detect certain keys when switched t...
How to reproduce:1. Open the user's attached project (KeyTest.zip)2. Build for Linux3. Run the built project with '-logFile <file... Read more
[Services] ArgumentNullException error is thrown on clicking on the Pack...
Package Manager window does not open from UDP section in the service window.ArgumentNullException error is thrown on clicking on the... Read more
[Ads] [Ads IAP Mediation Adaptor] Console errors appear when Unity In-Ap...
Steps to reproduce:1. Create and open a new project2. In the toolbar, press "Window" then "General" then "Services"3. Create project... Read more
[URP][Sorting] VFX cannot be sorted with other transparent objects in URP
Repro steps:1. Import the attached package in a Universal Render Pipeline-enabled project which has the VFX graph package installed ... Read more
Crash when importing Elongata package from the Asset Store
Steps to reproduce:1. Create a new project2. Assets -> Import Package -> Custom Package3. Import the .unitypackage attached by... Read more
[HDRP] Wizard UI no longer fits
HDRP wizard text no longer fits. Read more
[Linux] Linux Editor does not warn you if Vulkan Linux Package is not in...
HDRP Package doesn't work with OpenGL, but Unity Editor doesn't warn the user if they can actually run Vulkan. It even allows you to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled