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[General] Terminate Unity Player is never executed when an infinite loop...
Reproduction steps:1. Open the attached project "ReproProj"2. Build and Run3. Attempt to close the Player Expected result: The Playe... Read more
Sprite Renderer on Prefabs instances is not destroyed after exiting Play...
Reproduction steps:1. Open the attached “Test.zip“ project2. Open “SampleScene” scene3. Delete “Tilemap” GameObject and undo the cha... Read more
Infinite import loop is detected when opening a non-existent file using ...
How to reproduce:1. Open user-submitted project (InfiniteImportLoop.zip)2. In the Menu bar select Bug > Open FileWriter3. Note th... Read more
The '¥' (yen) key is not recognized when Japanese keyboard layout is used
How to reproduce:1. Open the “InputYen.zip“ project2. Open the “SampleScene“3. Open the On-Screen Keyboard on Windows4. Enter Play M... Read more
[UnityWebRequest/WWW] Can't get final absolute url from UnityWebRequest ...
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Run it and press "go"4. In console notice that relative path is ... Read more
[WebPlayer] Failed to decompress data for the AssetBundle 'WebStartData'
Steps to reproduce:1. Download and open project "Boyscout"2. Build and run scene "_Scenes/Main" for Web Player platform3. In opened ... Read more
Nested for loop overshoots last index
Pending Review - 4 months ago. You can work around this but it's odd behaviour that should be investigated. Original issue link----L... Read more
[Android] [iOS] the PointerMoveEvent.deltaPosition returns an inverted Y...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Test.unity” Scene3. Switch to Android Platform4. Bui... Read more
[NavMesh] [Carving] Unnecessary face added if two of surface vertices ar...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Bake navmesh if needed and notice that there's a thin line which... Read more
Errors appear in the Console and in Project Validation tab when importin...
Reproduction steps: 1. Create a new VR template project2. Switch to Android platform via File → Build Profiles3. Find ShaderGraph pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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