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Votes

0

Found in

2018.4

2019.4

2019.4.16f1

2020.1

2020.2

2021.1

Issue ID

1296220

Regression

No

Infinite import loop is detected when opening a non-existent file using MemorySnapshotFileWriter.Open

Profiling

-

How to reproduce:
1. Open user-submitted project (InfiniteImportLoop.zip)
2. In the Menu bar select Bug > Open FileWriter
3. Note the Console window

Expected result: no corrupt files are created
Actual result: a corrupt data file is created and cannot be deleted. Attempting to delete it from File Explorer also fails until Unity is exited

Reproducible with: 2018.4.30f1, 2019.4.16f1, 2020.1.17f1, 2020.2.0b14, 2021.1.0a9

Error thrown:
An infinite import loop has been detected. The following Assets were imported multiple times, but no changes to them have been detected. Please check if any custom code is trying to import them

Comments (2)

  1. NicolasSouza-NIckSDev

    Oct 10, 2022 16:17

    correcting:
    i Found same issue on 2021.3.6f1
    randomlly a FBX file on my project broke in a infinity loop of "importing"
    i delete the libray for create again and still happening;
    the only way to get ou of this loop is restarting Unity from taskManager

  2. NicolasSouza-NIckSDev

    Oct 10, 2022 16:15

    i Found same issue on 2020.3.6f1
    randomlly a FBX file on my project broke in a infinity loop of "importing"
    i delete the libray for create again and still happening;
    the only way to get ou of this loop is restarting Unity from taskManager

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