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1
votes
Fixed

[DetailMesh] Unable to paint detail mesh when terrain contains assigned ...

Terrain

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Mar 02, 2016

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Version/s: 5.4.0b8

Steps to repro: 1. Open Unity;2. Create new project;3. Import attached ‘DetailMeshBug’ package;4. Double click on ‘Terrain’ gameobje... Read more

0
votes
By Design

[Android][iOS] Untracked Memory and Empty Heap Space take up twice as mu...

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Jul 31, 2024

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Version/s: 2021.3.41f1, 2022.3.40f1, 6000.0.13f1

How to reproduce:1. Open the attached “IN-79700.zip” project with 2021.3.35f1 or older versions2. Open the Build Settings window (Fi... Read more

0
votes
Won't Fix

Addressbles.InitializeAsync handle Status returns Success when the remot...

Package: Addressables

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Aug 30, 2022

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Version/s: 1.20.0, 1.20.3, 1.20.5

Reproduction steps:1. Open the attached project “AddressableBugReproduce.zip”2. Click “Build > New Build > Default Build Scrip... Read more

0
votes
Fixed

[Shader Graph] Package Description makes no mention of support for Unive...

Package: Shader Graph

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Jul 30, 2019

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Version/s: 7.0.0

The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more

0
votes
Won't Fix

[Windows] Input.GetKeyUp is true only for the first released mouse butto...

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Jun 30, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open the attached “MouseButtons” project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the left and... Read more

0
votes
Not Reproducible

Collaborate cannot update

Collab

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Oct 12, 2016

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Version/s: 5.5.0b7

1. Click Collab button2. In Collab window click “Update now” button Actual result:Get “Cannot move file” error Read more

0
votes
Fixed

[LWRP] Transparent Render Textures are Rendered as solid colors when usi...

Package: Scriptable Render Pipeline Lightweight

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Sep 26, 2019

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Version/s: 6.9.1

Steps to reproduce:1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip"2. Build and Run the project3. Notice Rende... Read more

0
votes
Fixed

GPU Lightmapper produces invalid texels in a certain scene

Progressive Lightmapper

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Feb 08, 2020

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Version/s: 2019.3.0f6, 2020.1.0a22

Steps to reproduce: 1. Open the scene ArtPresent.2. Bake GI using the GPU Progressive Lightmapper (options don't matter).3. Notice t... Read more

0
votes
Duplicate

Custom Function Node's Name Field is not limited to the Graph Inspector'...

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Apr 24, 2025

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Version/s: 2022.3.61f1, 6000.0.47f1, 6000.1.0f1, 6000.2.0a9, 6000.3.0a1

Steps to reproduce: Create or open any HDRP Project with the Shader Graph package installed Create any Shader Graph in the Project B... Read more

0
votes
Feature Request

Snapshot screenshots take up an unreasonable amount of memory

Package: Memory Profiler

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Jun 29, 2022

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Version/s: 0.5.0-preview.1

Reproduction steps:1. Create a new project and install the Memory Profiler package2. Enter Play mode3. Open the Memory Profiler (Win... Read more

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