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0
votes
Duplicate

Crash in mono_class_array_element_size when switching platform from Andr...

Scripting

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Nov 29, 2017

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Version/s: 2018.1.0a6, 2018.1.0a7

Steps to reproduce: 1) Download attached project and open in Unity 2) Switch platform in the Build Settings from Android to PC/Mac/... Read more

0
votes
Won't Fix

[Editor UI] [Sorting Group] Drop down arrow is missing for sorting group...

IMGUI

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Nov 29, 2017

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Version/s: 2017.3.0f1

Drop down arrow to collapse a component is missing from the sorting group component Steps to Repo: 1. Hierarchy > right click > 2D... Read more

5
votes
Fixed

[Android] Script debugging causes Android to crash on startup with .NET 4.6

Mono

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Nov 29, 2017

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Version/s:

To reproduce this issue: 1. Create an empty project in Unity 2. Build and run for Android, with Script Debugging enabled The playe... Read more

0
votes
Won't Fix

Default banner appears at the origin after build is finished

Build Pipeline

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Nov 29, 2017

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Version/s: 2018.1.0a2, 2018.1.0a7

Steps to reproduce: 1) Download attached project and open in Unity 2) In Build Settings, switch platform to Android 2) Build and ru... Read more

0
votes
Fixed

Tile palette tool won't save tile position changes and will revert back

2D

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Nov 17, 2017

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Version/s: 2017.2.0b7, 2017.3.0b2

How to reproduce: 1. Open Unity 2. Open 'Tile Palette' window 3. Create two tiles using a sprite(or sprites) 4. Save project 5. Ente... Read more

0
votes
Fixed

Errors appear in a Console, when in a Particle System value of Start Lif...

Visual Effects - Legacy

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Nov 23, 2017

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Version/s: 2017.3.0b10

To reproduce: 1. Create a new scene. 2. Create a new Particle System. 3. Type "Infinity" in start lifetime. 4. Stop and Play again ... Read more

1
votes
Fixed

[OSX] Mouse move events affect Editor UI performance

Themes

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Nov 29, 2017

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Version/s:

1) Open a very large inspector 2) Try to scroll the scrollbar 3) Observe frame rate drops This is due to the way we process mouse m... Read more

0
votes
By Design

UnityWebRequest.Abort is not working on Android

WebRequest

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Nov 18, 2017

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Version/s: 2017.2.0p1

Steps to reproduce: 1. Open user attached project "RequestAbortTest.zip" 2. Build for android 3. Press send 4. Press abort 5. The re... Read more

0
votes
Fixed

NavMesh.SamplePosition always returns False with a specified built-in Ar...

AI Navigation

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Nov 29, 2017

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Version/s: 2017.2.0f2

Steps to reproduce: 1. Open attached “NavMesh.zip” Unity project 2. Open “Main” scene 3. Enter Play mode 4. Observe Console window ... Read more

0
votes
Fixed

[UI] GetMaterial function of the CanvasRenderer class always returns mat...

uGUI

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Nov 29, 2017

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Version/s: 5.6.4p2

Steps to reproduce: 1. Open attached “GetMaterial.zip” Unity project 2. Open “Main” scene 3. Select "Text" object (child of Canvas) ... Read more