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[TMPro] Text only shows up after unchecking Auto Size when spawning a Pr...
Steps to reproduce:1. Open user-submitted project2. Load scene Test3. Enter Play mode4. Find TextMeshPro Text GameObject (Canvas>... Read more
[Windows] Unable to use Undo if Editor layout is set to default
How to reproduce:A:1. Create new project2. Reset layout to default (even if it’s already default)3. Move camera in the scene view4. ... Read more
SkinnedMeshRenderer without bone weights is not rendered in player
Reproduction steps:1. Open user's attached project2. Open the SampleScene;3. Make a standalone build4. Run the built project; Expect... Read more
[IL2CPP][iOS] Crash in "il2cpp::os::Image::Initialize() [inlined] il2cpp...
Reproduction steps:1. Download and open the project from the provided link in the description ("Project Zip").2. Go to "Build > B... Read more
[Test Runner] Unity Editor freezes after running a test in Play mode
Unity Editor freezes after running a test in Play mode Steps to Reproduce: 1. Open attached project.2. Open Test Runner window. (Win... Read more
Values of a component aren't reset when right clicking the gear icon on ...
Repro steps:1. Create a new project2. Create an empty GameObject in the Hierarchy3. In the Inspector on the Transform component righ... Read more
IMGUI Labels that use fixed character set disappear when transformed wit...
How to reproduce:1. Open the attached "TestFor1068658.zip" project2. Play the Scene and observe the Labels displayed3. Go to to Font... Read more
Sub Emitter particles are not randomized when using Auto Random Seed
How to reproduce:1. Open attached project ("1068735.zip")2. In the Hierarchy select 'Particle System 1'3. In the Scene View press Pl... Read more
[Text Mesh Pro] Slider's handle is missing which control the value in Am...
Slider's handle is missing which controls the value in Ambient Shadow and Power option in Local Lighting and Glow. Steps to reproduc... Read more
[Metal] Selecting Metal as the primary Graphics API for Mac turns all Un...
Steps to reproduce:1) Open any project.2) Open PlayerSettings.3) Drag Unity to an external display.4) Untick "Auto Graphics API for ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Raycasts travel an incorrect distance when a non-normalized Direction vector is provided to RaycastCommand
- The mouse cursor can escape the bounds of the Game view when the Editor experiences a stall
- Files are displayed inconsistently by file type in the Project window when set to display in Two Column Layout
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted