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Won't Fix
Won't Fix in 5.1.X
Votes
5
Found in [Package]
5.0.5
5.1.0-pre.3
Issue ID
ARFB-274
Regression
No
[AR Foundation] Player crashes when continually enabling and disabling AR Session on mobile devices if “Multithreaded Rendering” is enabled
How to reproduce:
1. Build the user’s attached “LulworthExerciseV.zip” project a mobile device
2. In the app, keep enabling and disabling the “AR Mode” button while moving the device
3. Observe the result
Expected result: No crash
Actual result: Crash
Reproducible with: 5.0.5 (2021.3.22f1, 2022.2.14f1, 2023.1.0b11), 5.1.0-pre.3 (2023.2.0a9)
Not reproducible with: 2020.3.47f1 (Errors after project downgrade)
Reproduced on:
VLNQA00494 - iPhone 14 Pro Max, 16.3.1 iOS
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
Not reproduced on:
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
VLNQA00332, Samsung Galaxy XCover4 (SM-G390F), Android 9, CPU: Exynos 7 Quad 7570, GPU: Mali-T720
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: NOT FOUND, GPU: Mali-G76
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00231, Samsung Galaxy A5(2017) (SM-A520F), Android 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
Note:
Not reproducible if disabling “Multithreaded Rendering” in the Player Settings
The user reproduced the issue on the Android
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Resolution Note:
Resolved by customer as an issue in their project.
Resolution Note (5.1.X):
Resolved by customer as an issue in their project.