Search Issue Tracker

Won't Fix

Votes

5

Found in [Package]

5.0.5

5.1.0-pre.3

Issue ID

ARFB-274

Regression

No

[AR Foundation] Player crashes when continually enabling and disabling AR Session on mobile devices if “Multithreaded Rendering” is enabled

Package: AR Foundation

-

How to reproduce:
1. Build the user’s attached “LulworthExerciseV.zip” project a mobile device
2. In the app, keep enabling and disabling the “AR Mode” button while moving the device
3. Observe the result

Expected result: No crash
Actual result: Crash

Reproducible with: 5.0.5 (2021.3.22f1, 2022.2.14f1, 2023.1.0b11), 5.1.0-pre.3 (2023.2.0a9)
Not reproducible with: 2020.3.47f1 (Errors after project downgrade)

Reproduced on:
VLNQA00494 - iPhone 14 Pro Max, 16.3.1 iOS
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS

Not reproduced on:
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
VLNQA00332, Samsung Galaxy XCover4 (SM-G390F), Android 9, CPU: Exynos 7 Quad 7570, GPU: Mali-T720
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: NOT FOUND, GPU: Mali-G76
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00231, Samsung Galaxy A5(2017) (SM-A520F), Android 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76

Note:
Not reproducible if disabling “Multithreaded Rendering” in the Player Settings
The user reproduced the issue on the Android

  1. Resolution Note:

    Resolved by customer as an issue in their project.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.