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[Android] [Entities Graphics] GPU Usage is too high when not looking at ...
Reproduction steps:1. Open the attached project "ECS_Animation"2. Go to Window > Package Manager and remove the “Graphy” package3... Read more
'Build Settings > Add Open Scenes' adds open SubScenes
As title says, when SubScenes are opened, they are added along with the Scene itself to the Build Settings > Scenes in Build. Thi... Read more
Documentation Link does not work when the "Category=3d" question mark is...
Repo steps: Open Unity Scene Go to menu "Window" ->Search -> New Window Click "Category=3d" Under Project to the left click th... Read more
Search: long search string overlaps displayed placeholder text
Steps to reproduce: Create a 3D project Window -> Search -> New Window Enter a long search string manually (don't use copy-pas... Read more
Tag is named after the previously created Tag when creating a Tag with a...
Reproduction steps:1. Open the attached “repro-project“ project2. Open the “SampleScene” scene3. Select any GameObject in Hierarchy ... Read more
Lighting in the background of the GameObject with ShaderGraph with "Unli...
How to reproduce:1. Open the "IN_36019" project2. Open the "SampleScene" Scene3. Zoom close to the "Sphere" GameObject in the Scene ... Read more
GameObject ignores collisions when more than 99 Capsule Colliders are pr...
Reproduction steps:1. Open the attached project “ColliderProject”2. Open the “Assets/TestPhysicsBug.unity” scene3. Enter the Play Mo... Read more
Custom Editor does not appear when its class definition is in a dynamic-...
Reproduction steps:1. Open the attached "repro_IN-36667CustomEditor.zip" project2. In the Inspector window click on any GameObject3.... Read more
XR interaction toolkit "Select" input reference breaks script references...
Steps to reproduce:1. Open the attached user's project "VR test.zip"2. Open the "SampleScene.unity"3. Make sure that "Oculus Touch C... Read more
The Profiler window shows incorrect data when enabling "Deep Profile" an...
Reproduction steps:1. Open the attached “Test Project” Project2. Open “SampleScene” Scene3. Open Window > Analysis > Profiler ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor