Search Issue Tracker
Won't Fix
Votes
0
Found in
2023.1.0b8
Issue ID
UUM-32288
Regression
No
The Profiler window shows incorrect data when enabling "Deep Profile" and GO with the New Input System component
Reproduction steps:
1. Open the attached “Test Project” Project
2. Open “SampleScene” Scene
3. Open Window > Analysis > Profiler Window
4. Enabled the “Deep Profile” option
5. Enter the Play Mode
6. In the Profiler window click any frame in the “CPU Usage” category
7. Observe the “Hierarchy” tab
Expected result: The “Hierarchy” tab shows all tasks
Actual result: The “Hierarchy” tab shows only the “PreUpdate.NewInputUpdate” task
Reproducible with: 2023.1.0b8
Reproducible on: Windows 10
Notes:
- I was not able to reproduce this issue
- When disabling “InputSystem” GO the issue no longer appears
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Resolution Note:
We have been unable to reproduce this issue, we believe that the issue may have been fixed in the latest Input System so suggest update that to the latest version.