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[Build Settings] Scene location change is not saved in Build Settings af...
1. Create a new scene.2. Add it to build settings.3. Create a new folder in Project. Move created scene to folder.Note: Open Build S... Read more
Calling Display Dialog in On Lost Focus switches away from Unity
How to reproduce: 1. Open attached project2. Open the editor window using Test -> Test3. Click in the Hierarchy window to cause t... Read more
Prefabs in Hierarchy Window occasionally aren't highlighted in blue
Steps to reproduce:1. Open the attached project ("McDROID repro")2. Enter "_DLC" scene3. Observe "Angry Worm Space" in Hierarchy win... Read more
[Mono Runtime Upgrade] Project fails to build for iOS in XCode
1. What happenedThe build is OK in Editor, but then fails to be deployed to device from Xcode.Error is:.../New Unity Project/ios1/Cl... Read more
Selecting folder is not an action which can be undone, if it was selecte...
To reproduce:1. Create a new project.2. In a "Project window" create a folder.3. Create "Cube" in hierarchy.4. Select "New folder" i... Read more
[Windows] Unity crashes when building a project to any platform
Reproduction steps:1. Open the attached project2. Build to any platform Result: Unity crashes, bug reporter doesn't show up, the edi... Read more
Detached windows do not appear on main display after disconnecting secon...
When you have windows opened in secondary display (not main) and you disconnect that monitor, then other windows like "Lighting" do ... Read more
[Linux Editor] Color Picker window gets stuck at certain size after resi...
The Color Picker window, when resized, very often gets stuck, for example, if the window is shrunk, it cannot be expanded again.\ St... Read more
Shader compilation error with UnityGetRawLightMaskOrProbeOcclusions
A custom blending shader gives compiler error in console log. Reproduction steps:1) Download the project or `Blend.shader` from the ... Read more
Unity does not automatically unload plugins used during runtime, results...
Steps to reproduce:1. Download and open the attached project2. Enter Play mode3. Exit Play mode4. Close the editor Result: crash, bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used