Search Issue Tracker
By Design
Votes
0
Found in [Package]
3.3.0, 3.0.0, 1.1.11
Issue ID
1085458
Regression
No
[HDRP] LayerdLit shader doesn't suggest fixing normal map
Steps to reproduce:
1. Download 1085458_repro.zip
2. Select normal texture
3. Notice in inspector texture type is set to Default
4. Create new HDRenderPipline/LayerdLit material
5. Add normal texture to Normal Map field in the created material
Expected results: Under normal map texture field message should appear "This texture is not marked as a normal map"
Actual results: Message doesn't appear.
Reproduced with HD Render Pipeline Versions: 3.3.0, 3.0.0, 1.1.11
The issue is reproducible with LayerdLit and LayerdLitTesselletion shaders
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The tag adder functionality does not work if a space is entered instead of a name
- Errors thrown in the Console when configuring In-App Purchases package
- Longer Scaler Profile names go out of the"Scaler Profilers" section
- AI Navigation window UI elements overlap when the AI Navigation window is docked and resized
- Editor freezes after some time when using NavMeshQuery::Raycast
Resolution Note:
HDRP support various normal map format (like RGB for object space normal etc..) and there shouldn't be any message in this case.