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[VR] Crash when toggling on VRSettings.enabled after settings is false w...
Using a simple test scene with just a few primitives, the following sequence of actions either crash the Unity Editor or leave the R... Read more
Crash in Unity::GameObject::IsActive after clicking play button
To reproduce: 1. Open attached project 2. Keep playing/stopping scene until editor crashes (usually crashes after 1 minute of play ... Read more
SpeedTreeWindAsset class will be stripped even if it is preserved
To reproduce: 1. Build and Run attached project 2. Notice following error in console: "Could not produce class with ID 228. Thi... Read more
NullReferenceException on script attached to a gameobject which is enabl...
How to reproduce: 1. Open the attached project 2. Open and Play Home-Scene scene 3. Press Tab to call the Panels 4. Left mouse click... Read more
[Spritepacker] with TightRotateEnabledSpritePackerPolicy flips sprites i...
Reproduction steps: 1) Open project in the edit and proceed to "main" scene. 2) Open sprite packer window and pack sprites with Tigh... Read more
[Android][SpritePacker] Jittering sprites/pixels with sprites packed fro...
Reproduction steps: 1) Open project attached in the edit, and proceed to "main" scene. 2) Open SpritePacker window, pack, build and... Read more
[Editor] Some terrain component's tooltips aren't displayed
Steps to repro: 1. Open Unity; 2. Create new project; 3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain); 4. Select Ter... Read more
Unity takes an extended amount of time to recompile after editing a script
How to reproduce: 1. Open attached project (longCompileTime) 2. Open any script in the project 3. Put a space anywhere in the scrip... Read more
[WebGL] GUISkin corrupts UI elements in build
Repro steps: 1) Open the project and Flying.scene 2) Play it on Editor and notice how it looks 3) Build and Run it on WebGL 4) Notic... Read more
WebGl - Mouse wheel doesn't work on IE11
Steps to reproduce the issue: 1. Open and build to WebGL attached project's scene "BugScrollWheel". 2. Open build with IE11. 3. Try ... Read more
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