Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.4.0b7
Issue ID
773688
Regression
No
[Editor] Some terrain component's tooltips aren't displayed
Steps to repro:
1. Open Unity;
2. Create new project;
3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain);
4. Select Terrain gameobject in the Hierarchy view;
5. Go to 'Terrain Settings' tab of the Terrain component;
6. Hover over any text field (e.g. Cast Shadows).
Expected result:
Tooltip with brief summary of the selected function is displayed.
Actual result:
Tooltip is not displayed. Inconsistent with other Unity components (e.g. 'Transform').
Also tooltips are not displayed in almost every tab of terrain component (except some fields) along with Terrain Collider component (for each field).
See attached screenshots - fields highlighted in green have tooltips, fields highlighted in red don't have ones.
Notes:
- Reproducible in: 5.4.0b7, 5.4.0b6, 5.3.3f1, 5.3.2f1, 5.3.1f1.
- Reproducible on both OSX 10.11.3 and Windows 10;
- Expected references for brief function summary could be found in Unity manual (for instance, Contents/Documentation/en/Manual/terrain-OtherSettings.html).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
Add comment