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Fixed in 5.5.0
Votes
0
Found in
5.4.0b7
Issue ID
773660
Regression
No
[Spritepacker] with TightRotateEnabledSpritePackerPolicy flips sprites in playmode
Reproduction steps:
1) Open project in the edit and proceed to "main" scene.
2) Open sprite packer window and pack sprites with TightRotateEnabledSpritePackerPolicy.
3) See how sprites look in the scene/game view when not in a play mode.
4) Go into play mode.
Expected result: Sprites should look same as before going into play mode.
Actual result: Sprites seem to be rotated while in a play mode.
Workaround: Use different Sprite Packer Policy - there is no big difference.
Reproduced with: 5.4.0b7, 5.3.3f1, 5.2.4f1
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