Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.3.2p1
Issue ID
766316
Regression
No
[WebGL] GUISkin corrupts UI elements in build
Repro steps:
1) Open the project and Flying.scene
2) Play it on Editor and notice how it looks
3) Build and Run it on WebGL
4) Notice in the running build, that the UI elements are corrupted (see screenshots)
Expected and actual results in screenshots(Editor vs WebGL)
Reproduced in: 5.4.0b7; 5.3.3p1; 5.2.3p3; 5.1.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when loading RenderDoc with Graphics API set to OpenGLES2 or OpenGLES3
- [Windows] Development Build with no scenes shows a purple screen when using OpenGLES3 graphics API
- Shader variants take too much memory at runtime
- [HDRP][VFX] Output mesh with default shader is incorrectly sorted before the HDRP fog
- Error "'GamepadSpeakerOutputType' does not exist in the namespace 'UnityEngine'" occurs in the Console when building a project
Add comment