Search Issue Tracker
Fixed in 5.3.5
Votes
0
Found in
5.3.3p1
Issue ID
773533
Regression
Yes
Crash in Unity::GameObject::IsActive after clicking play button
To reproduce:
1. Open attached project
2. Keep playing/stopping scene until editor crashes (usually crashes after 1 minute of play button clicking)
Regression from 5.2.4f1
Reproducible: 5.3.3p1, 5.4.0b7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building with ILCPP Scripting Backend and ARMv7 as the Target Architecture
- Textures turn black in Player when they are referenced by a script instance
- [Android] Virtual device crashes with "Scudo ERROR: invalid chunk state when deallocating address" error in Firebase Test Lab when Optimized Frame Pacing is enabled
- Particle System does not resume when its Culling Mode is set to "Pause" or "Pause and Catch-up," and particle position simulate in world space
- "Custom Render Queue" field cannot be set above "2000" when changing it in the Inspector window using Debug mode
Jordi Bonastre
Apr 13, 2016 09:15
Unity 5.3.4p1 fixes this issue.