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[URP] Meshes are invisible when Building project with a Deferred Render ...
How to reproduce:1. Open user-submitted project2. Change the Rendering Path to Deferred in Assets -> RENDER_ASSET3. Build the pro... Read more
Crash with GraphicsBuffer.CopyCount() on DX11, with intel integrated gra...
Issuing a lot of CopyCount() commands causes the "Failed to present D3D11 swapchain due to device removed" crash. Repro steps :- Ope... Read more
[UIR] Vector image rendering ignores target rect position
How to reproduce:1. Open project "Interface 2.0.zip"2. Open "Scene" Scene (Assets>Scenes>Scene)3. Make sure the Game window is... Read more
Linux Editor ignores mouse scroll wheel input when providing inputs thro...
How to reproduce:1. Connect to a Ubuntu machine with RDP2. Create and open a new project3. Try zooming in and out in the Scene view ... Read more
Project Settings search field appears to have focus when window opened, ...
How to reproduce:1. Create a new project2. Open Project Settings (Edit > Project Settings...)3. Enter any letter Expected result:... Read more
Meshes with normal maps artifacting when Platform is set to WebGL
How to reproduce:1. Open the attached project ("WebGLBugs.zip")2. Switch Platform to WebGL (File -> Build Settings)3. Observe the... Read more
Prefab Mode with regular editing environment scene is always dirty when ...
How to reproduce:1. Create a new HDRP project2. Import the attached package "BUG.unitypackage"3. Open Project Settings (Edit > Pr... Read more
[IL2CPP] [Android] Visual Studio does not attach to process through WI-F...
How to reproduce:1. Download the attached project "1090947v2.zip"2. In the Build Settings, change to the Android platform3. In the B... Read more
MouseEnterEvent is called multiple times when moving mouse over Slider
How to reproduce:1. Open the attached project ("BugMouseToolkit.zip")2. Enter Play Mode3. Mouse over the Slider area Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed