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[iOS] [Material] Memory leak
Reproduction steps: 1. Add the attached package to any project.2. Build and run the only scene to iOS.3. Monitor memory usage for a ... Read more
Built project does not get files from Resources folder
Reproduction steps:1. Open the attached file 'TestProject';2. Open the scene 'Test';3. Build the scene for standalone platform;4. Op... Read more
RaycastHit.textureCoord always returns a zero vector against GameObjects...
Reproduction steps:1. Open my attached project.2. Open the scene3. Enter Play mode4. Press on the rectangle object a few times in di... Read more
Deep profile in player provides information it shouldn't
Reproduction steps:1) Open attached project2) Build and run "ScA" scene on any platform3) Open profiler window and profile installed... Read more
TTF fonts don't reimport automatically if upgraded to 5.5/5.6
Reproductions Steps:1. Import the attached project "FontTransfer" into Unity 5.4.3p3.2. Open "Test" scene.3. Click on "case_857157-a... Read more
XCode project has errors when building with Mono2x scripting backend and...
To reproduce:1. Open new project2. Set build target to iOS3. Set scripting backend to Mono 2x4. Set Stripping level to anything othe... Read more
[OSX] Reimporting project with .mb files switches their meshes
1. Open the project2. Open "Models" folder in Project window.3. Observe 3 .mb files: constructor.mb (containing ConstructorMesh)gift... Read more
Full screen non native resolution setting in Windows builds creates a cr...
When you create a build in Windows and you set the resolution to a different setting that the native resolution of the monitor havin... Read more
While the Collision plane in Solid mode is visible in the scene view, al...
How to reproduce: 1. Open a new project2. Import attached package3. Select the Particle System gameobject in the scene view- A plane... Read more
If the Physics Debug view is enabled and Gizmos are enabled in the Game ...
How to reproduce: 1. Open attached project2. Open scene BoxColliders.unity3. Enable the Physics Debug View- Make sure the Draw Gizmo... Read more
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