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1
votes
Fixed

[iOS] iTunes Connect rejects all Unity apps that are referencing WatchCo...

iOS

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Feb 26, 2016

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Version/s: 5.3.3f1

Apple rejects all Unity apps that reference 'WatchConnectivity.framework with: 'non-public symbols in app: _LZ4_compressBound, _LZ4_... Read more

0
votes
Fixed

[IMGUI][OSX][Regression] Detached tab is not moved slightly with the cur...

IMGUI

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Feb 26, 2016

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Version/s: 5.4.0b8

Steps to repro: 1. Open Unity 5.4 on OSX; 2. Create new project; 3. Detach any tab (e.g. Inspector) from Editor layout by holding l... Read more

0
votes
Not Reproducible
0
votes
Fixed

[Android][Adreno][OpenGLES3] Some skinned meshes aren't rendered when GP...

Android

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Jan 21, 2016

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Version/s: 5.3.1f1

To reproduce: 1) Open attached project and scene in it 2) Make sure GPU Skinning is enabled 3) Build and run on device (make sure it... Read more

0
votes
Postponed

There's no way to determine the reason behind each of multiple calls of ...

Assets Management

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Feb 25, 2016

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Version/s: 5.3.3p1

Steps to reproduce: First of all, multiple calls is by design so there's no bug in this aspect. 1. Open attached project 2. Open s... Read more

0
votes
By Design

Custom inspector stopped working after Unity update

IMGUI

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Feb 25, 2016

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Version/s: 5.3.3f1

To reproduce: 1. Open attached project 2. Open SceneA 3. Change the value of "someValue" with the slider in the custom inspector f... Read more

0
votes
Won't Fix

[UI][Panel] Setting Image to Tiled throws ArgumentException

UI

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Feb 26, 2016

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Version/s: 5.3.3p1

Repro steps: 1) Open the project and Main.scene 2) Look at the console 3) Create a new scene 4) Add a Canvas + Panel 5) Set Panel's ... Read more

0
votes
Won't Fix

Multiple shader variant _ALPHABLEND_ON w/ optional parameter alpha:premu...

Shaders

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Feb 12, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Create new "Standard Surface Shader" 2. Replace line 14 (#pragma surface surf Standard fullforwardshadows) wi... Read more

0
votes
Fixed

[iOS] Application not paused when Game Center overlay screens from Socia...

iOS

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Feb 04, 2016

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Version/s: 5.3.2p2

To Reproduce: 1. Build and run the attached project attached ("tvOS_functional_test_RAT") on iOS. 2. Click 'Authenticate' button to... Read more

3
votes
Won't Fix

NetworkLobbyPlayer does not sync initial Ready state for clients

Networking

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Feb 14, 2016

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Version/s: 5.3.2f1

How to reproduce: 1. Open attached project 2. Open scene MainScene.unity 3. Build to Standalone and run 4. Play the scene in the Ed... Read more

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