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Fixed in Unity 5.3.5
[iOS] Application not paused when Game Center overlay screens from Social.ShowLeaderboardUI() or ShowAchievementsUI open
1. Build and run the attached project attached ("tvOS_functional_test_RAT") on iOS.
2. Click 'Authenticate' button to login into gamecenter.
3. Click 'ShowLeaderBoardUI', observer that Time.time is still running while the window is open (top left corner).
Reproduced on iOS 9.2.1
Couldn't reproduce on tvOS because of https://fogbugz.unity3d.com/default.asp?773266
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