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Fixed in Unity 5.3.5

Votes

0

Found in

5.3.2p2

Issue ID

767633

Regression

Yes

[iOS] Application not paused when Game Center overlay screens from Social.ShowLeaderboardUI() or ShowAchievementsUI open

iOS

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 2Core functionality majorly impacted

To Reproduce:

1. Build and run the attached project attached ("tvOS_functional_test_RAT") on iOS.
2. Click 'Authenticate' button to login into gamecenter.
3. Click 'ShowLeaderBoardUI', observer that Time.time is still running while the window is open (top left corner).

Reproduced on iOS 9.2.1

Couldn't reproduce on tvOS because of https://fogbugz.unity3d.com/default.asp?773266

Comments (1)

  1. Eeaa95ad08fcf8cb4b9be60d1d48ea70?d=mm

    GMT

    Mar 24, 2016 20:32

    5.3.4p1 update -
    Pause issue is now fixed however now showing leaderboards is broken. Calling Social.ShowLeaderboardUI opens the achievements view, and so does Social.ShowAchievementsUI. So can't show leaderboards on AppleTV tvOS.

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