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0
votes
Fixed

Unity crashes when calling AnimationClip.AddEvent with null argument

Animation

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Feb 15, 2016

-

Version/s: 5.4.0b6

Add these two lines in the Start method of a script attached to a gameobject in your current scene and press Play. Unity will crash!... Read more

0
votes
Not Reproducible

Calling Profiler.AddFramesFromFile with a null argument crashes Unity

Profiling

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Feb 15, 2016

-

Version/s: 5.4.0b6

Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more

0
votes
Fixed

[API] Texture2D GetPixel/SetPixel with invalid or boundary values crashes

Graphics - General

-

Feb 15, 2016

-

Version/s: 5.4.0b6

Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more

1
votes
Fixed

Unity crashes when calling various methods on TerrainData with boundary ...

Terrain

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Feb 15, 2016

-

Version/s: 5.4.0b6

Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more

0
votes
Not Reproducible

[API] Crash in Material.SetTexture with a null argument

Graphics - General

-

Feb 15, 2016

-

Version/s: 5.4.0b6

Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more

0
votes
Won't Fix

[Meshes][API] Out of memory crash when setting Mesh.subMeshCount to stup...

Graphics - General

-

Feb 15, 2016

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Version/s: 5.4.0b6

We don't want to add a maximum value for submesh count. If user put a crazy number, then he could get a memory allocation error. P... Read more

0
votes
Won't Fix

Unity freezes and later crashes when setting uvAnimationTile on legacy P...

Graphics - General

-

Feb 15, 2016

-

Version/s: 5.4.0b6

Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more

0
votes
Fixed

[2D] Slicing sprite into many sub-sprites lacks a progress meter

2D

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Feb 16, 2016

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Version/s:

Slicing a sprite into many (2000+) sub-sprites can take more than several minutes; a progress meter would be very helpful in monitor... Read more

0
votes
Fixed

[Regression][PlayMode] 'Callback unregistration failed' error is thrown ...

Deployment Management

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Feb 16, 2016

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Version/s: 5.4.0b6

Steps to repro: 1. Open Unity; 2. Create new project and scene; 3. Enter Play mode; 4. Go to File -> Build Settings; 5. Select PC, ... Read more

0
votes
Fixed

[Terrain] Impossible to sculpt terrain or paint textures or details

Terrain

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Feb 16, 2016

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Version/s: 5.5.0a1

Trying to paint or sculpt terrain draws a selection box instead. Repro steps: 1. Open Terrain scene from attached project or create... Read more

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