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Unity crashes when calling AnimationClip.AddEvent with null argument
Add these two lines in the Start method of a script attached to a gameobject in your current scene and press Play. Unity will crash!... Read more
Calling Profiler.AddFramesFromFile with a null argument crashes Unity
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more
[API] Texture2D GetPixel/SetPixel with invalid or boundary values crashes
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more
Unity crashes when calling various methods on TerrainData with boundary ...
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more
[API] Crash in Material.SetTexture with a null argument
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more
[Meshes][API] Out of memory crash when setting Mesh.subMeshCount to stup...
We don't want to add a maximum value for submesh count. If user put a crazy number, then he could get a memory allocation error. P... Read more
Unity freezes and later crashes when setting uvAnimationTile on legacy P...
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more
[2D] Slicing sprite into many sub-sprites lacks a progress meter
Slicing a sprite into many (2000+) sub-sprites can take more than several minutes; a progress meter would be very helpful in monitor... Read more
[Regression][PlayMode] 'Callback unregistration failed' error is thrown ...
Steps to repro: 1. Open Unity; 2. Create new project and scene; 3. Enter Play mode; 4. Go to File -> Build Settings; 5. Select PC, ... Read more
[Terrain] Impossible to sculpt terrain or paint textures or details
Trying to paint or sculpt terrain draws a selection box instead. Repro steps: 1. Open Terrain scene from attached project or create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL]"TypeError: Cannot read properties of undefined (reading 'length')" error is thrown when starting the Player when config.autoSyncPersistentDataPath is set to true
- [UaaL] Freeze on "GetLightingSettingsOrDefaultsFallback()" when rotating device screen after unloading Unity framework
- A white vertical artifact is present when any Material from HDRI is used for a panoramic skybox
- Editor freezes when handling Havok collision interactions between a thin collider and the player controller
- No blue outline is shown on a folder in the Project tab when an external file is being dragged over the folder