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0
votes
Fixed

Lightmap Settings of Game Object is not saved if Game Object is not Prefab

Scene Management

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Nov 07, 2017

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Version/s: 5.6.1p1, 2018.1.0a3

Steps: 1. Open attached project (lpdemo.zip) 2. In menu: test > testTestLightMapParameter 3. In Hierarchy check Mesh Renderer compon... Read more

0
votes
Fixed

[Android] Caret is always at the beginning of existing text when selecti...

Android

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Nov 07, 2017

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Version/s: 5.3.6f1

To reproduce: 1. Download and open attached "Dummy.zip" project. 2. Build and run on any android device. 3. When application loads,... Read more

0
votes
Won't Fix

[Mixed Reality] UnityEngine.Microphone.Start() freezes an UWP build

XR SDK

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Oct 24, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build for WSA Universal 10 4. Open Visual St... Read more

0
votes
By Design

[Tilemap] multi-selected tile paints only outermost tile when painting v...

2D

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Nov 08, 2017

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Version/s: 2017.3.0b8

-e: see title -repro --open attached project --open scene --open tile palette --select the two tiles --paint the selection by dragg... Read more

3
votes
Fixed

[Editor]Prefabs missing in hierarchy when you open a project from scene ...

Themes

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Nov 08, 2017

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Version/s: 2017.1.0f3

What happened: Missing prefabs when you open a project from scene file Steps to Repo: 1. Create a new project with two/three prefab... Read more

0
votes
Fixed

Edges of connected Terrains become darker when SetNeighbors() is called

Terrain

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Nov 01, 2017

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Version/s: 2017.1.1f1

How to reproduce: 1. Open attached Unity project "SetNeighbors Issue" 2. Load scene "MainScene" 3. Enter the Play mode Expected res... Read more

0
votes
Duplicate

Updating Director's time does not update child control track's time

Timeline

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Nov 05, 2017

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Version/s: 2017.1.0f2, 2017.2.0f3

Steps to reproduce: 1. Open QA's attached project 2. Open "scene1" and play it 3. Press space to go forward in timeline or move the ... Read more

0
votes
Fixed

[UWP] NotSupportedException is thrown when running an UWP build with Tim...

Universal Windows Platform

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Nov 08, 2017

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Version/s: 2017.2.0p1

Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build for WSA Universal 10 with .NET scripti... Read more

0
votes
Fixed

Android crashes on AssetBundle.LoadFromFileAsync & AssetBundle.LoadAsset...

Mobile

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Oct 23, 2017

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Version/s: 5.6.1p1

How to reproduce: 1. Open user provided project 2. Deploy to device (in Release config) 3. Click 'Test Me' in launched app -- App cr... Read more

0
votes
By Design

Graphics.DrawMesh inside OnRenderObject does not display a mesh on both ...

Graphics - General

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Nov 08, 2017

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Version/s: 2018.1.0a3

Steps to reproduce: 1. Open attached project 2. Play the scene 3. Notice that the drawn mesh does not appear in both of the views 4.... Read more

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