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Stopping network client/server in editor causes it to hang when network ...
Steps to reproduce: First way:1. Open attached project2. Open "offline_scene" and run it3. Start and stop server - notice that edito... Read more
[Metal] VideoPlayer crashes on rapid reloads with "libobjc.A.dylib`objc_...
Reproduction steps: 1. Open the attached "Archive project"2. Build and run it for iOS.3. Rapidly touch the screen to reload the vide... Read more
When CharacterController.detectCollisions is set to false, it still dete...
Reproduction steps:1. Open the attached project;2. Enter Play mode and go to the cube; Actual result: the character collides with th... Read more
Embedded resources in WebGL export only working with fully enabled excep...
Reproduction Steps:1- Download attached project.2- Build solution ResourceLoader.3- Put built assembly(ResourceLoader.dll) into Asse... Read more
Editor crashes when switching target platform after making a build
Steps to reproduce: 1. Open new Unity project2. Open 'Build Settings' window and build the project3. Select other platform and click... Read more
The instance of a scriptable object is not created, when a namespace is ...
Reproduction steps:1. Open the attached project;2. Open the scene "TestScene";3. Enter Play mode and observe the Console window; Act... Read more
[Transform] Motion Vectors no longer updated when transform set via script
Motion vector texture is not updated when an objects transform is set via script. This seems to be a regression from our transform r... Read more
[UNET] Network Lobby Example crashes when clicking Back in Standalone Pl...
Reproduction Steps:1. Open attached project.2. Open "Lobby" scene.3. Enter Play mode.4. Create a game.5. Open attached Standalone Pl... Read more
NullReferenceException when deleting Native plugin
Reproduction steps:1. Open the attached project2. Find a native plugin (eg. Plugins/UWP/ARM/NativePlugin.dll)3. Delete a Native Plug... Read more
[Editor] Normal map gives artefacts on Mobile platforms
Steps to reproduce:1) Download attached project 'SubstanceBug.zip' and open in Unity2) Make sure platform is set to Android/iOS(in B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left