Search Issue Tracker

0
votes
Fixed

Importing .dds file causes Editor crash

Asset - Database

-

Nov 06, 2017

-

Version/s: 2017.2.0f3

How to reproduce: 1. Open any project 2. Import the attached "HDR Realistic 2k.dds" file 3. Notice that Unity crashes Reproduced wi... Read more

0
votes
Fixed

Editor crashes in "RenderSelectionOutline" when using ImageEffectAllowed...

Camera

-

Nov 07, 2017

-

Version/s: 2017.1.0b8, 2017.1.1p1

Reproduction steps: 1. Open the attached project "TargetTexture.zip"; 2. Open the Test scene; 3. Make sure that the focus is on the ... Read more

0
votes
Won't Fix

BuildTarget.StandaloneOSX.ToString() returns "StandaloneOSXUniversal" in...

Asset Bundles

-

Nov 07, 2017

-

Version/s: 2017.3.0b1, 2018.1.0a1, 2018.1.0a3

Steps to reproduce: 1. Open any Unity project 2. Create a c# script and invoke Debug.Log(BuildTarget.StandaloneOSX.ToString()) OR ... Read more

0
votes
By Design

Animator animates objects that are not a part of the current animation

Animation

-

Nov 07, 2017

-

Version/s: 2017.2.0f3

To reproduce: 1. Open the project, attached by the user (AnimatorReport.zip) 2. Open the "AnimatorReport" scene 3. Enter Play mode ... Read more

0
votes
Duplicate

[OSX] Double-clickling a script in the editor starts new instances of Mo...

CodeEditors

-

Nov 04, 2017

-

Version/s: 2017.1.0f1, 2017.3.0b8

To reproduce: 1. Create a new project 2. Make sure that the external script editor in preferences is set to MonoDevelop AND that you... Read more

0
votes
Fixed

Adding a Skinned Mesh Renderer to a GameObject, then Undoing causes erro...

Inspector Framework

-

Nov 06, 2017

-

Version/s: 2017.3.0b7

Steps to reproduce: 1. Create a new project 2. Create a plane 3. Add a Skinned Mesh Renderer component to that plane 4. Undo Expect... Read more

6
votes
Duplicate

function-name not available crash

Mono

-

Nov 07, 2017

-

Version/s: 2017.3.0b8

Sorry- I don't have much info on this one. Hopefully the stacktrace will say more about it than I can. Posting so we have tracking, ... Read more

1
votes
Fixed

iPhone X has wrong Device enumeration

iOS

-

Nov 07, 2017

-

Version/s: 2017.2.0p1

_DeviceModel in UnityDeviceModel() in DeviceSettings.mm is returning the wrong value for an iPhoneX, so UnityEngine.iOS.Device.gene... Read more

0
votes
Fixed

[Mac] Chinesse bolded Arial font style looks wide in Editor

uGUI

-

Nov 07, 2017

-

Version/s: 5.5.2p2

How to reproduce: 1. Download attached project file 2. Open "Main" Scene Expected result: Bolded text should look normally Actual r... Read more

0
votes
Fixed

Sprite Atlas is incorrectly packing sprites with alpha into RGB format

2D

-

Nov 08, 2017

-

Version/s: 2017.3.0b1, 2017.3.0b8, 2018.1.0a4

Sprite Atlas is incorrectly packing sprites with alpha into RGB format 1. Put attached sprite into Assets folder 2. In Assets, righ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.