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Shader settings are not being enabled/disabled by the Script when the Ga...
Reproduction steps:1. Open user's attached project ("TestEmissionBug")2. Enter the playmode and click on the cube3. Inspect change o... Read more
Canvas disappears in Standalone when using Lightweight SRP, Screen Space...
How to reproduce:1. Open user attached project.2. Go to File>Build And Run (Or use CTRL+B)3. Compare Standalone build with a Game... Read more
Sprite Rendering shader with a ShadowCaster pass causes the DepthPass dr...
To reproduce:1. Open project2. Open 'BatchingTest' scene3. Open Frame Debugger4. Play scene5. Enable Frame Debug6. Notice that depth... Read more
[LWRP][UWP] Project with Lightweight RP on UWP platform trigger an excep...
Steps to reproduce:1. Download 1064175_repro.zip2. Switch platform to UWP3. Target any device and build the project on IL2CPP backen... Read more
Editor Scripts from External Package are included when attempting to bui...
Steps to reproduce:1. Download and open the attached project2. Try to build and run Expected result: build finishes without issue.Ac... Read more
[HDRP] Editor crashes when adding Volume Components to Scene Settings Pr...
How to reproduce:1. Open the attached "TestFor1064061.zip" project's SampleScene2. Make sure that Verify Saving Assets is turned on ... Read more
[LWRP] Gizmos are almost invisible
To reproduce: 1. Create a project with LWRP template2. Create a new scene3. Create a script and call Gizmos.DrawSphere in OnDrawGizm... Read more
External Packages are excluded from assembly compilation
Steps to reproduce1. Download and open the attached project2. Inspect the ToolMenu Expected result: the included MenuItem is under T... Read more
AssetDatabase.FindAssets("AssetName", new string[]{}) does not find and ...
Reproduction steps:1. Open the attached project "FindAssets.zip";2. Click "Tools/Test" from the menu.3. Observe the results in the c... Read more
[Addressables] NullReference and NotSupported Exceptions are thrown when...
To reproduce:1. Open project2. Open 'TestScene'3. In hierarchy select 'TestObject'4. Change 'TestReference' or 'TestReferenceWithRes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size