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OnEndDrag is called when you click a UI object
To reproduce this bug: 1. Import the attached package2. Open 'scene'3. There is a UI image with a script which has OnBeginDrag, OnDr... Read more
"m_Shape == NULL" error when mesh collider convex is set to false in OnD...
To reproduce:1. Open attached project2. Open crash3. Press play4. Notice "m_Shape == NULL" error in console Read more
Scale of the prefab is ignored, and recalculated into a new value using...
To reproduce:1. Open attached project2. Open UIscaleScene3. Press play4. Notice that button scale is 10 times bigger than prefab scale Read more
Crashes when clicking on transition arrow in mecanim
To reproduce:1. Open attached project2. Open testbed scene3. Open animator window4. Select Nero game object (PlayerCharacter->Til... Read more
The Event Trigger Component just has a spelling error. "Sumbit", instead...
The Event Trigger Component just has a spelling error. "Sumbit", instead of "Submit" Read more
Interactive and BlockRaycast values becomes true when game object is dis...
To reproduce:1. Create new project2. Add Canvas to scene3. Add Canvas group component to Canvas4. Set Interactive and BlockRaycast v... Read more
No way to set InputField's text by script
To reproduce:1. Open attached project2. Open Test scene (The test scene has a single input field. Attached is a script that just set... Read more
[Linux] build freezes if system time changed to earlier time
-e: see title, build becomes unresponsive and gray -repro:--build empty project--run on linux--change system time to 5 minutes earli... Read more
Warning about deprecated audio API looks wrong
Recently, AudioClip.isReadyToPlay was deprecated, so if someone uses it in a script, this warning message will be displayed:"warning... Read more
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