Search Issue Tracker
Fixed in 2021.3.29f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.2.0a22
Votes
0
Found in
2021.3.13f1
2021.3.21f1
2022.2.11f1
2023.1.0b8
2023.2.0a6
Issue ID
UUM-30110
Regression
Yes
The Simulator view becomes fixed on the same resolution as the Game view when it's opened after the Game view
Steps to reproduce:
- Open the attached "DeviceSimulator.zip" project
- Open the Game view
- Switch to the Simulator view via the menu on the left upper corner
- switch back to the Game view
- Switch back to the Simulator view
Expected: Simulator view is smooth and fully visible
Actual: The Simulator view is not fully rendering and is fixed on the same resolution that was set on the Game view
Reproducible with: 2021.3.13f1, 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6
Not reproducible with: 3.1.0-preview (2020.3.46f1), 2021.3.12f1
Workaround:
- Changing the device fixes the issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 2023.2):
Switching to the Simulator view from the Game view will no longer change the Simulator view dimensions to be the same as the Game view.