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Votes

0

Found in

2023.2.0a1

Issue ID

UUM-30141

Regression

No

NativeArray IsCreated returns true for objects that are disposed

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How to reproduce:
1. Download and open the attached project
2. Enter "Play" mode
3. Observe the console window

Expected outcome: No errors appear
Actual outcome: "ObjectDisposedException: The Unity.Collections.NativeArray`1[System.Int32] has been deallocated, it is not allowed to access it" error appears

Reproducible with: 2020.3.45f1, 2021.3.18f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1

  1. Resolution Note:

    This is an intentional design tradeoff.

    Native Containers do not support disposal from multiple aliases. These containers aren't reference counted or version tracked outside of the editor. The requested use case would require extra data and logic in standalone player builds which could incur an unnecessary performance penalty.

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